Rapidfire Dungeons
In Rapidfire Dungeons you get a new enemy encounter every 10 seconds. Hope you cleared the last encounter, because the new enemies are coming in ON TOP OF YOU.
WASD to move
LMB to shoot
Rapidfire Dungeons was made by Daniel Steger and is an experiment in procedural enemy generation. It was made for Bullet Hell Jam.
Music
"Cyborg Ninja" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Stegersaurus |
Genre | Shooter, Action |
Made with | Unity |
Tags | Bullet Hell, Fast-Paced, Minimalist, Procedural Generation, Top-Down, Top down shooter, Twin Stick Shooter |
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